Go to file
Sergii Kabashniuk 71dc4475a9
Property rename: old value to new support (#8636)
During code evolution might be the case then someone will want to rename some property. This brings a couple of problems like support of old property name in external plugins and support old configuration values in code with the new property name. To cover these cases there is a file che_aliases.properties that contains old names of all existed properties. It has such format current_name =old_name, very_old_name. In this case will be such binding.

Always current_name = current_value
if old_name property exist it will be binded to old_value, and current_name = old_value and very_old_name = old_value
if very_old_name property exist it will be binded to very_old_value, and current_name = very_old_value and old_name = very_old_value
NOTE: its prohibited to use a different name for same property on the same level. From the example above - you can use environment property CHE_CURRENT_NAME and CHE_OLD_NAME. But you can use it on a different level, for instance, environment property and system property.
2018-02-07 09:15:52 +02:00
.github LuceneSearcher redesign and fix memory leak (#8112) 2018-02-05 14:43:28 +02:00
.mvn Set up maven build of core, plugins, dashboard, assembly 2016-02-12 09:47:39 +02:00
agents Change root folder for agents logs 2018-02-01 18:30:03 +02:00
assembly Fix singleport mode in multiuser 2018-02-06 14:15:35 +02:00
core Property rename: old value to new support (#8636) 2018-02-07 09:15:52 +02:00
dashboard CHE-8594: fix workspaces list page (#8620) 2018-02-06 15:26:31 +02:00
dockerfiles Fix singleport mode in multiuser 2018-02-06 14:15:35 +02:00
docs [cli] Fix cli tests by reworking how integration tests are launched (#3991) 2017-02-02 09:43:48 +01:00
ide Errors in the browser console when importing the eclipse-che project (#8549) 2018-02-06 16:05:23 +02:00
infrastructures Fix singleport mode in multiuser 2018-02-06 14:15:35 +02:00
multiuser Allow to call system state without permissions (#8607) 2018-02-05 14:52:43 +02:00
plugins Reorganize Project->New menu (#8621) 2018-02-06 11:33:41 +02:00
selenium add logs with catched libraries, project type and language (#8642) 2018-02-06 16:17:06 +00:00
wsagent LuceneSearcher redesign and fix memory leak (#8112) 2018-02-05 14:43:28 +02:00
wsmaster rh-che #500: Adding 'che.workspace.server.ping_success_threshold' property for server checker and liveness probe configuration. 2018-02-02 15:03:33 +01:00
.gitattributes Add typescript 2016-08-09 06:29:32 -07:00
.gitignore Multi-user Eclipse Che (#6441) 2017-10-06 17:27:27 +03:00
CHANGELOG.md CHANGELOG (#8149) 2018-01-03 17:35:18 +02:00
CODE_OF_CONDUCT.md Set up maven build of core, plugins, dashboard, assembly 2016-02-12 09:47:39 +02:00
CONTRIBUTING.md Update CONTRIBUTING.md 2017-01-29 08:26:21 -08:00
CUSTOMIZING.md Update customizing.md (#5328) 2017-06-12 14:15:06 +02:00
Chefile Follow up fixes after configuration property renaming (#2955) 2016-11-02 10:12:58 +02:00
LICENSE Eclipse Che Initial Contribution 4.0.0-RC2 https://dev.eclipse.org/ipzilla/show_bug.cgi?id=9458 2016-02-12 09:47:36 +02:00
NUMBERING.md Set up maven build of core, plugins, dashboard, assembly 2016-02-12 09:47:39 +02:00
README.md Fix build status link and image 2018-01-04 11:01:38 +01:00
pom.xml Protect installer service modifying methods with permissions 2018-02-02 12:26:34 +02:00

README.md

Eclipse Che - Eclipse Next-Generation IDE

Eclipse License Build Status

https://www.eclipse.org/che/. Next-generation Eclipse platform, developer workspace server and cloud IDE. Che defines workspaces that include their dependencies including embedded containerized runtimes, Web IDE, and project code. This makes workspaces distributed, collaborative, and portable to run anywhere on a desktop or a server ... Read More

Eclipse Che

Getting Started

You can run Che in the public cloud, a private cloud, or install it on any OS. Che has been tested on Ubuntu, Linux, MacOS and Windows. The step by step guide will get you going along with our docs.

The che repository is where we do development and there are many ways you can participate, for example:

Customizing

There are many ways to customize Che out-of-the-box including stacks, templates, commands, IDE extensions, server-side extensions plugins, assemblies, RESTful APIs, and editors.

Contributing

If you are interested in fixing issues and contributing directly to the code base, please see How to Contribute. It covers:

Feedback

  • Support: You can ask questions, report bugs, and request features using GitHub issues.
  • Public Chat: Join the public eclipse-che Mattermost channel to discuss with community and contributors.
  • Roadmap: We maintain the roadmap on the wiki.
  • Weekly Meetings: Join us in our Che community meeting every second monday.

License

Che is open sourced under the Eclipse Public License 1.0.